A Dynamic Link Library (DLL/DYLIB/SO/A)
BASS_FX is an extension module for the BASS Audio Library, providing a comprehensive collection of real‑time DSP effects and processing tools — perfect for building anything from simple audio applications to full‑featured DJ software.
It’s designed so that both beginners and advanced developers can easily integrate high‑quality sound effects into their projects without needing any DSP expertise.
Platform Support
BASS_FX is available for:
- Windows: x86 / x64 / Store / Phone / CE
- macOS: Universal
- Linux: x86 / x64 / ARM
- iOS: Universal
- Android
Requirements
BASS 2.4 is required, the BASS_FX module will not load if BASS is missing
Copyright
© 2002-2018 (: JOBnik! 🙂 Arthur Aminov, ISRAEL!
There is no charge for using BASS_FX, but if you like BASS_FX or are using BASS_FX in Commercial/Shareware products, then you may wish to make a donation to support its development.
Donations can be made quickly and securely via PayPal, by clicking on this button:
Thank you!
This software is provided “as is”, without warranty of ANY KIND, either expressed or implied, including but not limited to the implied warranties of merchantability and/or fitness for a particular purpose. The author shall NOT be held liable for ANY damage to you, your computer, or to anyone or anything else, that may result from its use, or misuse. Basically, you use it at YOUR OWN RISK.
Usage of BASS_FX indicates that you agree to the above conditions.
You may freely distribute the BASS_FX package as long as NO FEE is charged and all the files remain INTACT AND UNMODIFIED.
All trademarks and other registered names contained in the BASS_FX package are the property of their respective owners.
• BASS_FX uses in Commercial and Free softwares.
Ian Luck – BASS Audio Library Developer – http://www.un4seen.com
Olli Parviainen – Tempo/Pitch/Rate/BPM [SoundTouch v2.0.0] – http://www.surina.net/soundtouch
Robert Bristow-JohnsonD – BiQuad filters Cookbook – http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt
Manu Webber – Peaking Equalizer is based on his C++ source code – http://www.un4seen.com/forum/?topic=1246.msg6484#msg6484
Aleksey Smoli – Auto Wah, Echo (some parts from 1st algorithm), Phaser, Chorus and Distortion – http://st.karelia.ru/~smlalx (offline)
Jezar at Dreampoint – Freeverb – http://www.dreampoint.co.uk (offline)
Stephan M. Bernsee – Pitch shifting using FFT [smbPitchShift v1.2] – http://blogs.zynaptiq.com/bernsee/pitch-shifting-using-the-ft/